Check Box
Object with the function of opening an options check box on the screen.
Last updated
Object with the function of opening an options check box on the screen.
Last updated
Important: This operation will pause the robot execution while the selection box is not closed or answered.
To use this object, you must define the box title, the question to be displayed and the options that will be presented.
Field | Description |
---|---|
Title | It's the object's name and doesn't need to be changed, unless you want to identify it to make it easier to find it on the robot, for example: "Question Box - ask for user's email". |
Object Identifier Name | It is a object's singular identifier and doesn't need to be changed, but you can rename it if you want to find it more easily when using it on other objects. Just remember that this name must be unique and without spaces or special characters. |
Insert a title / Insert a question | Texts that will show up in the window title of the question box. |
Insert the selection options | Options that will appear in the selection box. |
INTERPOLATION
This is a technical concept used in programming and you don't need to worry about changing it at this point.
It can be used in robots that need to capture user choices at run time.
User research situations regarding service satisfaction, making them select the level of satisfaction and using their response on screen using the Message Box Object.
Capture the user's choice of satisfaction level and use the response.
STEP 1: To drag and set the object to the Studio workspace.
STEP 2: Use Message Box to capture the user's response, selecting the Object in question using its Unique Identifier Name.
STEP 3: Run the robot, select an option and check the choice in the Message Box.
In this example, we used the user's choice to display on screen, but you could print it to a file, send it to an email, use it in any condition of your robot, etc.